The Evolution of Reinforcement Learning
Reinforcement learning is a pivotal branch of AI inspired by animal training techniques. Pioneers Andrew Barto and Richard Sutton have significantly influenced the field with their foundational work. Their research not only impacts machine learning but also has implications for neuroscience.
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The AI Maker
10/20/20252 min read


Understanding intelligence and creating intelligent machines are significant scientific challenges of our times. The ability to learn from experience is a cornerstone of intelligence for both machines and living beings. In a remarkably prescient 1948 report, Alan Turing, the father of modern computer science, proposed the construction of machines that display intelligent behavior, discussing their "education" through rewards and punishments.
Turing’s ideas paved the way for the development of reinforcement learning, a branch of artificial intelligence focused on designing intelligent agents that learn to maximize rewards as they interact with their environment. As a machine learning researcher, I find it fitting that reinforcement learning pioneers Andrew Barto and Richard Sutton were awarded the 2024 ACM Turing Award.
So, what exactly is reinforcement learning? It draws inspiration from animal training, where desirable behaviors are reinforced through rewards. For instance, a dog trainer gives a treat when the dog performs a trick correctly, making the dog more likely to repeat that behavior. Similarly, reinforcement learning involves training computational agents—whether they are software programs like chess-playing algorithms or physical robots learning household chores—to achieve specific goals.
These agents perceive their environments and take actions based on their designed objectives. A chess-playing agent’s goal is to win, while a robot might assist with chores. The challenge lies in how to design agents that achieve their goals through perception and action, often summarized as the reward hypothesis: all goals can be achieved by maximizing a numerical signal known as a reward.
While it can be straightforward to assign a reward signal for some goals—like a +1 for a win in chess—it can be less clear for others, such as a household robot. Despite these challenges, the list of applications where researchers have successfully designed effective reward signals continues to grow.
A notable success of reinforcement learning was in the board game Go, where DeepMind developed AlphaGo, which defeated top player Lee Sedol in 2016. More recently, reinforcement learning has enhanced the capabilities of chatbots like ChatGPT, making them more helpful and improving their reasoning abilities.
Reinforcement learning's roots trace back to the 1980s when Barto and Sutton proposed it as a general problem-solving framework, inspired by animal psychology, control theory, and optimization. Their foundational work laid the groundwork for a field that has influenced not only AI but also neuroscience, particularly in understanding the role of dopamine in reward-driven behaviors.
As we look ahead, Barto and Sutton’s contributions have inspired a vast body of research, attracted significant investments from tech companies, and will undoubtedly continue to shape the future of reinforcement learning and its applications.
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